TV commercials for video games – especially of the sports and war variety – have, over the past couple years, really been pushing animation to near-reality status. If we pretend just enough, the characters are actual people. I felt the same way when watching the “Neo vs. 100 Agent Smiths” battle scene of the new Matrix movie earlier this week. Although slick, there were moments when you could tell it was obviously an elaborate animation (I mean, technically of course) and not real actors being manipulated with special effects. I finally saw the worlds of fake video game characters cross paths with the world of real motion pictures actors. Video games making their characters more lifelike (in an unreal situation) while films putting their (real) characters in increasingly unreal situations, and sharing the expertise and technology to pull it off.